Trick: Method

Contents · 4 sections
About
| Rider | Trick name |
|---|---|
| Skater | Method |
| Bmx | Turndown |
| Inline | Unity Grind |
| Scooter | Turndown |
| Snowboarder | Upside-Down Method |
| Skier | Underflip |
About
- The Method is one of the tricks every rider can do in Desktop Halfpipe, and each sport has its own name for it:
How it fits a run
- Pull it while you're in the air, then land cleanly to keep your streak alive. String it together with other tricks in one air for a combo. Its key is U.
- Tricks you land are counted in your trick book, with stars at 10, 50 and 200 landings. See every trick and what each rider calls it.
FAQ
- What do BMX riders call the Method? BMX riders call it a Turndown.
- What do inline skaters call the Method? Inline skaters call it a Unity Grind.
- What do scooter riders call the Method? Scooter riders call it a Turndown.
- Catalogue no. TK-031.
Related
- All tricks Every trick in Desktop Halfpipe and what each rider calls it, from skateboard to skis.
- Trick: 180 What each rider calls the 180 in Desktop Halfpipe, from skaters to skiers.
- Trick: 360 What each rider calls the 360 in Desktop Halfpipe, from skaters to skiers.
- Trick: 540 What each rider calls the 540 in Desktop Halfpipe, from skaters to skiers.
- Trick: 900 What each rider calls the 900 in Desktop Halfpipe, from skaters to skiers.
- Trick: Aerial What each rider calls the Aerial in Desktop Halfpipe, from skaters to skiers.
- Trick: Backflip What each rider calls the Backflip in Desktop Halfpipe, from skaters to skiers.
- Trick: Backside 180 What each rider calls the Backside 180 in Desktop Halfpipe, from skaters to skiers.
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