Spirit Tag
AlphaPlanned. Not playable yet.
About
- Once a day, each region's legend roams the route, leaving glowing marks on rails and in the air. Tag the marks across three rounds before its glow fades. Marks up high mean getting airborne, and marks down low mean a grind or a manual.
- Reward: the legend's card, a collectible for that region, and bucks. Tag it three days and the legend can follow you.
- Part of Halfpipe World. See also Calm-Down Duel.
Related
- Calm-Down Duel AlphaA gentle trick duel to befriend a creature on a route. Planned, not playable yet.
- Street musicians AlphaMusicians play their own songs at set times in town.
- Street sports AlphaHockey, basketball, soccer and football played on town streets.
- Carhopping Serve the cars at the drive-in. The letter on the car is the order.
- Collecting Shells Low Tide. Shells wash onto the sand. Skate over one to pick it up.
- Daily board and errands BetaThree new jobs every day, plus errands from the people you know.
- Daily Quests Three guild quests a day. One turn-in pays bucks and XP.
- Fishing The cast. High Tide is the pond. The demo includes a sample.
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