Samson (Hallow's End)
BetaIn the game, not released yet.

Characters
- Role
- Guild kid
- Where
- Hallow's End
- Group
- Chilimanjaro Visionaries
Contents · 8 sections
About
- Samson lives in Hallow's End, in the Shredhara Desert region of Halfpipe World.
Guild
- Chilimanjaro Visionaries guild kid.
What they say
- > I counted the stars over the Count's roof. I lost count at four hundred. > > A broom is basically a skateboard for the sky. > > Calypso let me light a candle once. Best day ever.
Friendship
- As you become friends, Samson asks for help along the way:
- Ride the lantern lane slowly? I'll describe your shadow?
- Ride the whole lantern route at night? Wave at each lantern?
- Becoming close friends earns Samson's heartfelt thanks.
SpoilerHeart scenes
- Ghost stories? Only friendly ones? Me too.
- Corvin cries the lantern story every year. I'm writing it down. Is that allowed?
- What if my stories are too gentle? Is gentle boring?
- Would you ride the lantern lanes while I write? I need something moving to describe?
- The book's done. The lantern ghost waves at a rider in the last chapter. Thank you.
When you help
- > Stellar. Thanks!
Neighbors in Hallow's End
FAQ
- Where does Samson live? In Hallow's End, in the Shredhara Desert region of Halfpipe World.
- What does Samson do? Guild kid.
- Can I meet Samson yet? Halfpipe World is still being built, so this page describes plans that can change.
- See the Hallow's End town page for everyone who lives there.
Related
- Circe (Hallow's End) BetaMosswood guild kid in Hallow's End.
- Ximena (Hallow's End) BetaCidertown guild kid in Hallow's End.
- Zina (Hallow's End) BetaOld Falls guild kid in Hallow's End.
- Alma BetaA Mosswood kid who wants the stories on ordinary things kept before they disappear.
- Brigid BetaAn Old Falls kid who wants to feel a new possibility before it becomes ordinary.
- Ginji BetaThe casino owner. Old Falls Pioneers. Calm, watchful, and quietly amused.
- Hiro BetaAn Old Falls kid who wants the fastest, cleanest line there is.
- Jace BetaA Mosswood kid who wants to carry the craft forward without being the one who does it wrong.
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